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libs/qglview/material_editor.cpp

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/*
QGLView
Copyright (C) 2012 Ivan Pelipenko peri4ko@gmail.com
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "material_editor.h"
#include "ui_material_editor.h"
MaterialEditor::MaterialEditor(QWidget * parent): QWidget(parent) {
ui = new Ui::MaterialEditor();
ui->setupUi(this);
ui->frameReflection->hide();
active = true;
}
void MaterialEditor::changeEvent(QEvent * e) {
return;
QWidget::changeEvent(e);
switch (e->type()) {
case QEvent::LanguageChange:
ui->retranslateUi(this);
break;
default:
break;
}
}
void MaterialEditor::setMaterial(const Material & m) {
active = false;
ui->colorDiffuse->setColor(m.color_diffuse);
ui->colorSpecular->setColor(m.color_specular);
ui->colorSelfIllum->setColor(m.color_self_illumination);
ui->checkGlass->setChecked(m.glass);
ui->spinTransparent->setValue(m.transparency);
ui->spinReflect->setValue(m.reflectivity);
ui->spinIOF->setValue(m.iof);
ui->spinDispersion->setValue(m.dispersion);
ui->mapDiffuse->setMap(m.map_diffuse);
ui->mapSpecular->setMap(m.map_specular);
ui->mapSelfIllum->setMap(m.map_self_illumination);
ui->mapSpecularity->setMap(m.map_specularity);
ui->mapBump->setMap(m.map_normal);
ui->mapRelief->setMap(m.map_relief);
ui->lineReflFront->setProperty("GLpath", m.map_reflection.path(0)); ui->lineReflFront->setText(QFileInfo(m.map_reflection.path(0)).fileName());
ui->lineReflBack->setProperty("GLpath", m.map_reflection.path(1)); ui->lineReflBack->setText(QFileInfo(m.map_reflection.path(1)).fileName());
ui->lineReflLeft->setProperty("GLpath", m.map_reflection.path(2)); ui->lineReflLeft->setText(QFileInfo(m.map_reflection.path(2)).fileName());
ui->lineReflRight->setProperty("GLpath", m.map_reflection.path(3)); ui->lineReflRight->setText(QFileInfo(m.map_reflection.path(3)).fileName());
ui->lineReflTop->setProperty("GLpath", m.map_reflection.path(4)); ui->lineReflTop->setText(QFileInfo(m.map_reflection.path(4)).fileName());
ui->lineReflBottom->setProperty("GLpath", m.map_reflection.path(5)); ui->lineReflBottom->setText(QFileInfo(m.map_reflection.path(5)).fileName());
active = true;
}
Material MaterialEditor::material() {
Material m;
m.color_diffuse = ui->colorDiffuse->color();
m.color_specular = ui->colorSpecular->color();
m.color_self_illumination = ui->colorSelfIllum->color();
m.glass = ui->checkGlass->isChecked();
m.transparency = ui->spinTransparent->value();
m.reflectivity = ui->spinReflect->value();
m.iof = ui->spinIOF->value();
m.dispersion = ui->spinDispersion->value();
m.map_diffuse = ui->mapDiffuse->map();
m.map_specular = ui->mapSpecular->map();
m.map_self_illumination = ui->mapSelfIllum->map();
m.map_specularity = ui->mapSpecularity->map();
m.map_normal = ui->mapBump->map();
m.map_relief = ui->mapRelief->map();
m.map_reflection.setPath(0, ui->lineReflFront->property("GLpath").toString());
m.map_reflection.setPath(1, ui->lineReflBack->property("GLpath").toString());
m.map_reflection.setPath(2, ui->lineReflLeft->property("GLpath").toString());
m.map_reflection.setPath(3, ui->lineReflRight->property("GLpath").toString());
m.map_reflection.setPath(4, ui->lineReflTop->property("GLpath").toString());
m.map_reflection.setPath(5, ui->lineReflBottom->property("GLpath").toString());
return m;
}
void MaterialEditor::on_buttonReflFrontSelect_clicked() {
QString str = QFileDialog::getOpenFileName(this, "Select image", ui->lineReflFront->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
if (str.isEmpty()) return;
ui->lineReflFront->setProperty("GLpath", str);
ui->lineReflFront->setText(QFileInfo(str).fileName());
materialChanged();
}
void MaterialEditor::on_buttonReflBackSelect_clicked() {
QString str = QFileDialog::getOpenFileName(this, "Select image", ui->lineReflBack->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
if (str.isEmpty()) return;
ui->lineReflBack->setProperty("GLpath", str);
ui->lineReflBack->setText(QFileInfo(str).fileName());
materialChanged();
}
void MaterialEditor::on_buttonReflLeftSelect_clicked() {
QString str = QFileDialog::getOpenFileName(this, "Select image", ui->lineReflLeft->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
if (str.isEmpty()) return;
ui->lineReflLeft->setProperty("GLpath", str);
ui->lineReflLeft->setText(QFileInfo(str).fileName());
materialChanged();
}
void MaterialEditor::on_buttonReflRightSelect_clicked() {
QString str = QFileDialog::getOpenFileName(this, "Select image", ui->lineReflRight->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
if (str.isEmpty()) return;
ui->lineReflRight->setProperty("GLpath", str);
ui->lineReflRight->setText(QFileInfo(str).fileName());
materialChanged();
}
void MaterialEditor::on_buttonReflTopSelect_clicked() {
QString str = QFileDialog::getOpenFileName(this, "Select image", ui->lineReflTop->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
if (str.isEmpty()) return;
ui->lineReflTop->setProperty("GLpath", str);
ui->lineReflTop->setText(QFileInfo(str).fileName());
materialChanged();
}
void MaterialEditor::on_buttonReflBottomSelect_clicked() {
QString str = QFileDialog::getOpenFileName(this, "Select image", ui->lineReflBottom->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
if (str.isEmpty()) return;
ui->lineReflBottom->setProperty("GLpath", str);
ui->lineReflBottom->setText(QFileInfo(str).fileName());
materialChanged();
}
void MaterialEditor::on_buttonReflFrontClear_clicked() {
ui->lineReflFront->setText("");
ui->lineReflFront->setProperty("GLpath", "");
materialChanged();
}
void MaterialEditor::on_buttonReflBackClear_clicked() {
ui->lineReflBack->setText("");
ui->lineReflBack->setProperty("GLpath", "");
materialChanged();
}
void MaterialEditor::on_buttonReflLeftClear_clicked() {
ui->lineReflLeft->setText("");
ui->lineReflLeft->setProperty("GLpath", "");
materialChanged();
}
void MaterialEditor::on_buttonReflRightClear_clicked() {
ui->lineReflRight->setText("");
ui->lineReflRight->setProperty("GLpath", "");
materialChanged();
}
void MaterialEditor::on_buttonReflTopClear_clicked() {
ui->lineReflTop->setText("");
ui->lineReflTop->setProperty("GLpath", "");
materialChanged();
}
void MaterialEditor::on_buttonReflBottomClear_clicked() {
ui->lineReflBottom->setText("");
ui->lineReflBottom->setProperty("GLpath", "");
materialChanged();
}
void MaterialEditor::on_buttonLoadCubeDir_clicked() {
QString dir = QFileDialog::getExistingDirectory(this, "Select directory", ui->lineReflFront->property("GLpath").toString());
if (dir.isEmpty()) return;
GLCubeTexture cb(0);
cb.loadPathesFromDirectory(dir);
active = false;
ui->lineReflFront->setProperty("GLpath", cb.path(0)); ui->lineReflFront->setText(QFileInfo(cb.path(0)).fileName());
ui->lineReflBack->setProperty("GLpath", cb.path(1)); ui->lineReflBack->setText(QFileInfo(cb.path(1)).fileName());
ui->lineReflLeft->setProperty("GLpath", cb.path(2)); ui->lineReflLeft->setText(QFileInfo(cb.path(2)).fileName());
ui->lineReflRight->setProperty("GLpath", cb.path(3)); ui->lineReflRight->setText(QFileInfo(cb.path(3)).fileName());
ui->lineReflTop->setProperty("GLpath", cb.path(4)); ui->lineReflTop->setText(QFileInfo(cb.path(4)).fileName());
ui->lineReflBottom->setProperty("GLpath", cb.path(5)); ui->lineReflBottom->setText(QFileInfo(cb.path(5)).fileName());
active = true;
materialChanged();
}