140 lines
5.4 KiB
C++
140 lines
5.4 KiB
C++
/*
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QAD - Qt ADvanced
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Ivan Pelipenko peri4ko@yandex.ru, Andrey Bychkov work.a.b@yandex.ru
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef PROPERTYSTORAGE_H
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#define PROPERTYSTORAGE_H
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#include <QPointF>
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#include <QRectF>
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#include <QLineF>
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#include <QVariant>
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#include <QStringList>
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#include <QDebug>
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#include "chunkstream.h"
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class QAD_EXPORT PropertyStorage {
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public:
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PropertyStorage() {}
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struct Property {
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Property(const QString & n = QString(), const QString & c = QString(), const QVariant & v = QVariant(), int f = 0):
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name(n), comment(c), value(v), flags(f) {}
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bool toBool() const {return value.toBool();}
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int toInt() const {return value.toInt();}
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float toFloat() const {return value.toFloat();}
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double toDouble() const {return value.toDouble();}
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QString toString() const {return value.toString();}
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QString name;
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QString comment;
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QVariant value;
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int flags;
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};
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PropertyStorage(const QList<Property> & pl) {props = pl;}
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typedef QList<Property>::const_iterator const_iterator;
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typedef QList<Property>::iterator iterator;
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iterator begin() {return props.begin();}
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const_iterator begin() const {return props.begin();}
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const_iterator constBegin() const {return props.constBegin();}
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iterator end() {return props.end();}
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const_iterator end() const {return props.end();}
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const_iterator constEnd() const {return props.constEnd();}
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int count() const {return props.count();}
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int length() const {return props.length();}
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int size() const {return props.size();}
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bool isEmpty() const {return props.isEmpty();}
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Property & first() {return props.first();}
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const Property & first() const {return props.first();}
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Property & front() {return props.front();}
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const Property & front() const {return props.front();}
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Property & last() {return props.last();}
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const Property & last() const {return props.last();}
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Property & back() {return props.back();}
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const Property & back() const {return props.back();}
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void removeFirst() {props.removeFirst();}
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void removeLast() {props.removeLast();}
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void removeAt(int i) {props.removeAt(i);}
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Property value(int i) const {return props.value(i);}
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Property value(int i, const Property & defaultValue) const {return props.value(i, defaultValue);}
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void clear() {props.clear();}
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PropertyStorage copy() const {return PropertyStorage(*this);}
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int propertiesCount() const {return props.size();}
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QList<Property> & properties() {return props;}
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const QList<Property> & properties() const {return props;}
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const PropertyStorage & propertyStorage() const {return *this;}
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bool isPropertyExists(const QString & _name) const;
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void clearProperties() {props.clear();}
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void addProperty(const Property & p);
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void addProperty(const QString & _name, const QVariant & _def_value, const QString & _comment = QString(), int _flags = 0) {addProperty(Property(_name, _comment, _def_value, _flags));}
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void removeProperty(const QString & _name);
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void removePropertiesByFlag(int flag);
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void updateProperties(const QList<Property> & properties_, int flag_ignore = 0);
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Property propertyByName(const QString & name) const;
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QVariant propertyValueByName(const QString & name) const;
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void setPropertyValue(const QString & name, const QVariant & value);
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void setPropertyComment(const QString & name, const QString & comment);
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void setPropertyFlags(const QString & name, int flags);
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PropertyStorage & operator <<(const PropertyStorage::Property & p) {props << p; return *this;}
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PropertyStorage & operator <<(const QList<Property> & p) {props << p; return *this;}
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PropertyStorage & operator <<(const PropertyStorage & p) {props << p.props; return *this;}
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Property & operator[](int i) {return props[i];}
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const Property & operator[](int i) const {return props[i];}
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Property & operator[](const QString & name);
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const Property operator[](const QString & name) const;
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static Property parsePropertyLine(QString l);
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protected:
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QList<Property> props;
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};
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inline QDebug operator <<(QDebug s, const PropertyStorage::Property & p) {s.nospace() << p.name << " (0x" << QString::number(p.flags, 16) << ") = " << p.value; return s.space();}
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inline QDataStream & operator <<(QDataStream & s, const PropertyStorage & p) {s << p.properties(); return s;}
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inline QDataStream & operator >>(QDataStream & s, PropertyStorage & p) {s >> p.properties(); return s;}
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inline QDataStream & operator <<(QDataStream & s, const PropertyStorage::Property & p) {
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ChunkStream cs;
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cs << cs.chunk(1, p.name) << cs.chunk(2, p.comment) << cs.chunk(3, p.value) << cs.chunk(4, p.flags);
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s << cs.data();
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return s;
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}
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inline QDataStream & operator >>(QDataStream & s, PropertyStorage::Property & p) {
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ChunkStream cs(s);
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while (!cs.atEnd()) {
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switch (cs.read()) {
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case 1: cs.get(p.name); break;
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case 2: cs.get(p.comment); break;
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case 3: cs.get(p.value); break;
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case 4: cs.get(p.flags); break;
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}
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}
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return s;
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}
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#endif // PROPERTYSTORAGE_H
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