#ifndef BLOCKITEMPIN_H #define BLOCKITEMPIN_H #include #include #include #include #include #include #include #include #include #include #include "blockbase.h" #include "alignedtextitem.h" class BlockItem; class BlockBusItem; class BlockItemPin: public QGraphicsObject, public PropertyStorage { friend class BlockView; friend class BlockItem; Q_OBJECT Q_PROPERTY(double pinSize READ pinSize WRITE resizePin DESIGNABLE false SCRIPTABLE false) public: BlockItemPin(Qt::Alignment a = Qt::AlignLeft, int bus_type = 0, const QString & text_ = QString(), QGraphicsObject * parent_ = 0); enum State { Disconnected, Connected, Hover, Drop, Accept, Reject }; enum Direction { None = 0x0, Input = 0x1, Output = 0x2, InputOutput = 0x3 }; void setPen(const QPen & p) {ell_item.setPen(p);} QPen pen() const {return ell_item.pen();} void setBrush(const QBrush & b) {ell_item.setBrush(b);} QBrush brush() const {return ell_item.brush();} int busType() const {return bus_type;} Qt::Alignment alignment() const {return align;} Direction direction() const {return dir;} QString text() const {return text_item.text();} State state() const {return state_;} void setBusType(int type_) {bus_type = type_;} void setAlignment(Qt::Alignment a) {align = a; _init(true);} void setDirection(Direction d) {dir = d; _init(true);} void setText(const QString & t) {text_item.setText(t); _init(true);} void setState(State s); void saveState() {sstate_.push(state_);} bool restoreState() {if (sstate_.isEmpty()) return false; setState(sstate_.pop()); return true;} void clearStateStack() {sstate_.clear();} void enlargePin(bool enlarge); BlockItem * parent() const {return parent_;} QList connectedBuses() const {return buses_;} enum {Type = UserType + 3}; public slots: void animAccept(); protected: void paint(QPainter * painter, const QStyleOptionGraphicsItem * option, QWidget * widget = 0) {} QRectF boundingRect() const {return ell_item.boundingRect().translated(ell_item.pos()) | text_item.boundingRect().translated(text_item.pos());} int type() const {return Type;} QVariant itemChange(GraphicsItemChange change, const QVariant & value); void hoverEnterEvent(QGraphicsSceneHoverEvent * e); void hoverLeaveEvent(QGraphicsSceneHoverEvent * e); void _init(bool affect_parent = false); void _reparent(); QGraphicsView * _view() const; int bus_type; State state_; QGraphicsEllipseItem ell_item; QGraphicsSimpleTextItem text_item; QStack sstate_; QList buses_; BlockItem * parent_; Qt::Alignment align; Direction dir; QBrush br[6]; private slots: void animationAccept(); private: void resizePin(double r); double pinSize() const; QPropertyAnimation anim_pin_size; QPropertyAnimation anim_accept; }; #endif // BLOCKITEMPIN_H