#include "primitiveeditor.h" #include "ui_primitiveeditor.h" #include PrimitiveEditor::PrimitiveEditor(QWidget *parent) : QWidget(parent), ui(new Ui::PrimitiveEditor) { ui->setupUi(this); QMetaEnum me = metaObject()->enumerator(0); for (int i=0; icomboPrimitives->addItem(me.key(i)); } PrimitiveEditor::~PrimitiveEditor() { delete ui; } void PrimitiveEditor::assignQGLView(QGLView * v) { view = v; // connect(view, SIGNAL(selectionChanged()), this, SLOT(selectionChanged())); // connect(view, SIGNAL(objectsPositionChanged()), this, SLOT(selectionChanged())); // connect(view->scene(), SIGNAL(treeChanged()), this, SLOT(selectionChanged())); // selectionChanged(); } void PrimitiveEditor::showEditors() { }