/* QGLView Copyright (C) 2012 Ivan Pelipenko peri4ko@gmail.com This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef GLPRIMITIVE_CUBE_H #define GLPRIMITIVE_CUBE_H #include "globject.h" class GLPrimitivePoint: public GLObjectBase { public: GLPrimitivePoint(double size = 1., QVector3D pos = QVector3D()) {sz = 8.;} virtual void draw(bool simplest = false); private: double sz; }; class GLPrimitiveCube: public GLObjectBase { public: GLPrimitiveCube(double width = 1., double length = 1., double height = 1., QVector3D pos = QVector3D()); virtual void init(); private: double w, l, h; }; #endif // GLPRIMITIVE_CUBE_H