/* QGL RendererMaterial Ivan Pelipenko peri4ko@yandex.ru This program is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ #ifndef RENDERER_MATERIAL_H #define RENDERER_MATERIAL_H #include "glframebuffer.h" #include class RendererMaterial { friend class QGLView; public: RendererMaterial(Renderer * r_); virtual ~RendererMaterial(); void init(int width, int height); void resize(int width, int height); QImage materialThumbnail(Material * m); void recreateMaterialThumbnails(bool force_all = false); void renderMaterial(Material * m); void procQueue(); private: Renderer * r; Framebuffer fbo_mat_thumb; Mesh * mat_sphere; Camera * mat_camera; Light * mat_light; QMap mat_thumbnails; Material * last_thumb_material; QQueue mat_thumb_queue; }; #endif // RENDERER_MATERIAL_H