GLObjectEditor
0
0
329
681
QFormLayout::AllNonFixedFieldsGrow
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop
2
2
-
Position X
-
-99999.000000000000000
99999.000000000000000
-
Position Y
-
-99999.000000000000000
99999.000000000000000
-
Position Z
-
-99999.000000000000000
99999.000000000000000
-
Rotation X
-
Rotation Y
-
Rotation Z
-
-180.000000000000000
180.000000000000000
-
-180.000000000000000
180.000000000000000
-
-180.000000000000000
180.000000000000000
-
Scale X
-
Scale Y
-
Scale Z
-
4
-99999.000000000000000
99999.000000000000000
0.100000000000000
1.000000000000000
-
4
-99999.000000000000000
99999.000000000000000
0.100000000000000
1.000000000000000
-
4
-99999.000000000000000
99999.000000000000000
0.100000000000000
1.000000000000000
-
Render mode
-
-
View
-
Point
-
Line
-
Fill
-
Visible
-
Accept light
-
Accept fog
-
Line width
-
0.000000000000000
99999.000000000000000
0.100000000000000
1.000000000000000
-
Cast shadows
-
Receive shadows
-
Light
QFormLayout::AllNonFixedFieldsGrow
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop
2
0
-
Color
-
-
Type
-
-
Omni
-
Directional
-
Cone
-
Intensity
-
0.000000000000000
128.000000000000000
1.000000000000000
2
0.100000000000000
1.000000000000000
true
-
Decay const
-
0.000000000000000
64.000000000000000
1.000000000000000
2
0.100000000000000
1.000000000000000
true
-
Decay linear
-
0.000000000000000
64.000000000000000
1.000000000000000
2
0.100000000000000
1.000000000000000
true
-
Decay quadratic
-
0.000000000000000
64.000000000000000
1.000000000000000
2
0.100000000000000
1.000000000000000
true
-
Angle Start
-
0.000000000000000
180.000000000000000
1
5.000000000000000
30.000000000000000
-
Angle End
-
0.000000000000000
180.000000000000000
1
5.000000000000000
30.000000000000000
-
Direcion X
-
-1.000000000000000
1.000000000000000
0.000000000000000
2
0.100000000000000
1.000000000000000
-
Direcion Y
-
Direcion Z
-
-1.000000000000000
1.000000000000000
0.000000000000000
2
0.100000000000000
1.000000000000000
-
-1.000000000000000
1.000000000000000
1.000000000000000
2
0.100000000000000
1.000000000000000
SpinSlider
QWidget
ColorButton
QPushButton
spinPosX
valueChanged(double)
GLObjectEditor
objectChanged()
312
9
321
5
spinPosY
valueChanged(double)
GLObjectEditor
objectChanged()
307
40
320
36
spinPosZ
valueChanged(double)
GLObjectEditor
objectChanged()
317
73
321
61
spinRotationX
valueChanged(double)
GLObjectEditor
objectChanged()
97
78
82
73
spinRotationY
valueChanged(double)
GLObjectEditor
objectChanged()
317
123
320
96
spinRotationZ
valueChanged(double)
GLObjectEditor
objectChanged()
292
128
321
125
spinScaleX
valueChanged(double)
GLObjectEditor
objectChanged()
295
156
321
150
spinScaleY
valueChanged(double)
GLObjectEditor
objectChanged()
273
177
321
175
spinScaleZ
valueChanged(double)
GLObjectEditor
objectChanged()
297
202
321
200
checkVisible
toggled(bool)
GLObjectEditor
objectChanged()
185
268
76
242
checkAcceptLight
toggled(bool)
GLObjectEditor
objectChanged()
104
277
61
261
checkAcceptFog
toggled(bool)
GLObjectEditor
objectChanged()
210
314
79
288
checkCastShadows
toggled(bool)
GLObjectEditor
objectChanged()
208
337
55
310
checkReceiveShadows
toggled(bool)
GLObjectEditor
objectChanged()
212
360
78
334
spinLineWidth
valueChanged(double)
GLObjectEditor
objectChanged()
303
366
321
359
comboRenderMode
currentIndexChanged(int)
GLObjectEditor
objectChanged()
299
228
321
228
buttonLightColor
colorChanged(QColor)
GLObjectEditor
objectChanged()
270
423
320
393
comboLightType
currentIndexChanged(int)
GLObjectEditor
objectChanged()
292
447
320
429
spinLightIntensity
valueChanged(double)
GLObjectEditor
objectChanged()
255
469
318
463
spinLightDecayConst
valueChanged(double)
GLObjectEditor
objectChanged()
303
492
320
489
spinLightDecayLinear
valueChanged(double)
GLObjectEditor
objectChanged()
289
511
318
517
spinLightDecayQuadratic
valueChanged(double)
GLObjectEditor
objectChanged()
299
535
325
543
spinLightAngleStart
valueChanged(double)
GLObjectEditor
objectChanged()
295
559
321
569
spinLightAngleEnd
valueChanged(double)
GLObjectEditor
objectChanged()
301
585
320
595
spinLightDirectionX
valueChanged(double)
GLObjectEditor
objectChanged()
302
612
332
607
spinLightDirectionY
valueChanged(double)
GLObjectEditor
objectChanged()
313
636
330
633
spinLightDirectionZ
valueChanged(double)
GLObjectEditor
objectChanged()
313
654
326
659
objectChanged()