#ifndef UGLWIDGET_H #define UGLWIDGET_H #include #ifndef GL_MULTISAMPLE #define GL_MULTISAMPLE 0x809D #endif class UGLWidget: public QGLWidget { Q_OBJECT public: UGLWidget(QWidget * parent = 0): QGLWidget(QGLFormat(QGL::DoubleBuffer | QGL::AlphaChannel | QGL::DirectRendering | QGL::SampleBuffers), parent) {}; UGLWidget(QGLContext * context, QWidget * parent = 0): QGLWidget(context, parent) {}; signals: void closeEvent(QCloseEvent * e); void dragEnterEvent(QDragEnterEvent * e); void dragLeaveEvent(QDragLeaveEvent * e); void dragMoveEvent(QDragMoveEvent * e); void dropEvent(QDropEvent * e); void enterEvent(QEvent * e); void hideEvent(QHideEvent * e); void keyPressEvent(QKeyEvent * e); void keyReleaseEvent(QKeyEvent * e); void leaveEvent(QEvent * e); void mouseDoubleClickEvent(QMouseEvent * e); void mouseMoveEvent(QMouseEvent * e); void mousePressEvent(QMouseEvent * e); void mouseReleaseEvent(QMouseEvent * e); void moveEvent(QMoveEvent * e); void resizeEvent(QResizeEvent * e); void showEvent(QShowEvent * e); void wheelEvent(QWheelEvent * e); void paintEvent(QPaintEvent * e); void glDraw(); void glInit(); void initializeGL(); void initializeOverlayGL(); void paintGL(); void paintOverlayGL(); void resizeGL(int width, int height); void resizeOverlayGL(int width, int height); }; #endif