/* QGLView Ivan Pelipenko peri4ko@yandex.ru This program is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ #ifndef LOADER_OBJ_H #define LOADER_OBJ_H #include "gltexture_manager.h" #include "globject.h" #include #include namespace LoaderOBJ { #pragma pack(push, 1) struct Face { ushort v0; ushort v1; ushort v2; ushort flags; }; #pragma pack(pop) void initOBJMesh(GLObjectBase * o, const QVector & vertices, const QVector & normals, const QVector & texcoords); Material materialByName(const QVector & materials, const QString & name); } GLObjectBase * loadFromOBJFile(const QString & filepath, float scale = 1.0); #endif // LOADER_3DS_H