GLObjectEditor 0 0 329 891 QFormLayout::AllNonFixedFieldsGrow Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop 2 2 false Discard raw transform Position X -99999.000000000000000 99999.000000000000000 Position Y -99999.000000000000000 99999.000000000000000 Position Z -99999.000000000000000 99999.000000000000000 Rotation X -360.000000000000000 360.000000000000000 ° Rotation Y -360.000000000000000 360.000000000000000 ° Rotation Z -360.000000000000000 360.000000000000000 ° Scale X 4 -99999.000000000000000 99999.000000000000000 0.100000000000000 1.000000000000000 Scale Y 4 -99999.000000000000000 99999.000000000000000 0.100000000000000 1.000000000000000 Scale Z 4 -99999.000000000000000 99999.000000000000000 0.100000000000000 1.000000000000000 Render mode View Point Line Fill Visible Accept light Accept fog Cast shadows Receive shadows Line width 0.000000000000000 99999.000000000000000 0.100000000000000 1.000000000000000 Light QFormLayout::AllNonFixedFieldsGrow Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop 2 0 Color Type Omni Directional Cone Intensity 0.000000000000000 128.000000000000000 1.000000000000000 2 0.100000000000000 1.000000000000000 true Decay const 0.000000000000000 64.000000000000000 1.000000000000000 2 0.100000000000000 1.000000000000000 true Decay linear 0.000000000000000 64.000000000000000 1.000000000000000 2 0.100000000000000 1.000000000000000 true Decay quadratic 0.000000000000000 64.000000000000000 1.000000000000000 2 0.100000000000000 1.000000000000000 true Angle Start 0.000000000000000 180.000000000000000 1 5.000000000000000 30.000000000000000 ° Angle End 0.000000000000000 180.000000000000000 1 5.000000000000000 30.000000000000000 ° Direcion X -1.000000000000000 1.000000000000000 0.000000000000000 2 0.100000000000000 1.000000000000000 Direcion Y Direcion Z -1.000000000000000 1.000000000000000 0.000000000000000 2 0.100000000000000 1.000000000000000 -1.000000000000000 1.000000000000000 1.000000000000000 2 0.100000000000000 1.000000000000000 Camera Depth 0 5 999999999.000000000000000 0.100000000000000 0 0 - 5 999999999.000000000000000 1000.000000000000000 FOV 1.000000000000000 179.000000000000000 60.000000000000000 2 5.000000000000000 30.000000000000000 ° Mirror Y Mirror X SpinSlider QWidget
spinslider.h
ColorButton QPushButton
colorbutton.h
spinPosX valueChanged(double) GLObjectEditor objectChanged() 319 43 321 5 spinPosY valueChanged(double) GLObjectEditor objectChanged() 319 75 320 36 spinPosZ valueChanged(double) GLObjectEditor objectChanged() 319 97 321 61 spinRotationX valueChanged(double) GLObjectEditor objectChanged() 172 121 82 73 spinRotationY valueChanged(double) GLObjectEditor objectChanged() 319 145 320 96 spinRotationZ valueChanged(double) GLObjectEditor objectChanged() 319 169 321 125 spinScaleX valueChanged(double) GLObjectEditor objectChanged() 319 191 321 150 spinScaleY valueChanged(double) GLObjectEditor objectChanged() 319 213 321 175 spinScaleZ valueChanged(double) GLObjectEditor objectChanged() 319 235 321 200 checkVisible toggled(bool) GLObjectEditor objectChanged() 185 268 76 242 checkAcceptLight toggled(bool) GLObjectEditor objectChanged() 179 295 61 261 checkAcceptFog toggled(bool) GLObjectEditor objectChanged() 210 314 79 288 checkCastShadows toggled(bool) GLObjectEditor objectChanged() 283 333 55 310 checkReceiveShadows toggled(bool) GLObjectEditor objectChanged() 287 352 78 334 spinLineWidth valueChanged(double) GLObjectEditor objectChanged() 303 366 321 359 comboRenderMode currentIndexChanged(int) GLObjectEditor objectChanged() 319 257 321 228 buttonLightColor colorChanged(QColor) GLObjectEditor objectChanged() 309 422 320 393 comboLightType currentIndexChanged(int) GLObjectEditor objectChanged() 309 442 320 429 spinLightIntensity valueChanged(double) GLObjectEditor objectChanged() 309 464 318 463 spinLightDecayConst valueChanged(double) GLObjectEditor objectChanged() 309 486 320 489 spinLightDecayLinear valueChanged(double) GLObjectEditor objectChanged() 309 508 318 517 spinLightDecayQuadratic valueChanged(double) GLObjectEditor objectChanged() 309 530 325 543 spinLightAngleStart valueChanged(double) GLObjectEditor objectChanged() 309 552 321 569 spinLightAngleEnd valueChanged(double) GLObjectEditor objectChanged() 309 574 320 595 spinLightDirectionX valueChanged(double) GLObjectEditor objectChanged() 309 596 332 607 spinLightDirectionY valueChanged(double) GLObjectEditor objectChanged() 309 618 330 633 spinLightDirectionZ valueChanged(double) GLObjectEditor objectChanged() 309 640 326 659 spinCameraDepthStart valueChanged(double) GLObjectEditor objectChanged() 85 691 171 652 spinCameraDepthEnd valueChanged(double) GLObjectEditor objectChanged() 259 693 277 652 spinCameraFOV valueChanged(double) GLObjectEditor objectChanged() 145 719 324 696 checkCameraMirrorX clicked(bool) GLObjectEditor objectChanged() 129 753 323 758 checkCameraMirrorY clicked(bool) GLObjectEditor objectChanged() 194 782 328 785 objectChanged()