GLObjectEditor
0
0
329
891
QFormLayout::AllNonFixedFieldsGrow
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop
2
2
-
false
Discard raw transform
-
Position X
-
-99999.000000000000000
99999.000000000000000
-
Position Y
-
-99999.000000000000000
99999.000000000000000
-
Position Z
-
-99999.000000000000000
99999.000000000000000
-
Rotation X
-
-360.000000000000000
360.000000000000000
°
-
Rotation Y
-
-360.000000000000000
360.000000000000000
°
-
Rotation Z
-
-360.000000000000000
360.000000000000000
°
-
Scale X
-
4
-99999.000000000000000
99999.000000000000000
0.100000000000000
1.000000000000000
-
Scale Y
-
4
-99999.000000000000000
99999.000000000000000
0.100000000000000
1.000000000000000
-
Scale Z
-
4
-99999.000000000000000
99999.000000000000000
0.100000000000000
1.000000000000000
-
Render mode
-
-
View
-
Point
-
Line
-
Fill
-
Visible
-
Accept light
-
Accept fog
-
Cast shadows
-
Receive shadows
-
Line width
-
0.000000000000000
99999.000000000000000
0.100000000000000
1.000000000000000
-
Light
QFormLayout::AllNonFixedFieldsGrow
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop
2
0
-
Color
-
-
Type
-
-
Omni
-
Directional
-
Cone
-
Intensity
-
0.000000000000000
128.000000000000000
1.000000000000000
2
0.100000000000000
1.000000000000000
true
-
Decay const
-
0.000000000000000
64.000000000000000
1.000000000000000
2
0.100000000000000
1.000000000000000
true
-
Decay linear
-
0.000000000000000
64.000000000000000
1.000000000000000
2
0.100000000000000
1.000000000000000
true
-
Decay quadratic
-
0.000000000000000
64.000000000000000
1.000000000000000
2
0.100000000000000
1.000000000000000
true
-
Angle Start
-
0.000000000000000
180.000000000000000
1
5.000000000000000
30.000000000000000
°
-
Angle End
-
0.000000000000000
180.000000000000000
1
5.000000000000000
30.000000000000000
°
-
Direcion X
-
-1.000000000000000
1.000000000000000
0.000000000000000
2
0.100000000000000
1.000000000000000
-
Direcion Y
-
Direcion Z
-
-1.000000000000000
1.000000000000000
0.000000000000000
2
0.100000000000000
1.000000000000000
-
-1.000000000000000
1.000000000000000
1.000000000000000
2
0.100000000000000
1.000000000000000
-
Camera
-
Depth
-
0
-
5
999999999.000000000000000
0.100000000000000
-
0
0
-
-
5
999999999.000000000000000
1000.000000000000000
-
FOV
-
1.000000000000000
179.000000000000000
60.000000000000000
2
5.000000000000000
30.000000000000000
°
-
-
Mirror Y
-
Mirror X
SpinSlider
QWidget
ColorButton
QPushButton
spinPosX
valueChanged(double)
GLObjectEditor
objectChanged()
319
43
321
5
spinPosY
valueChanged(double)
GLObjectEditor
objectChanged()
319
75
320
36
spinPosZ
valueChanged(double)
GLObjectEditor
objectChanged()
319
97
321
61
spinRotationX
valueChanged(double)
GLObjectEditor
objectChanged()
172
121
82
73
spinRotationY
valueChanged(double)
GLObjectEditor
objectChanged()
319
145
320
96
spinRotationZ
valueChanged(double)
GLObjectEditor
objectChanged()
319
169
321
125
spinScaleX
valueChanged(double)
GLObjectEditor
objectChanged()
319
191
321
150
spinScaleY
valueChanged(double)
GLObjectEditor
objectChanged()
319
213
321
175
spinScaleZ
valueChanged(double)
GLObjectEditor
objectChanged()
319
235
321
200
checkVisible
toggled(bool)
GLObjectEditor
objectChanged()
185
268
76
242
checkAcceptLight
toggled(bool)
GLObjectEditor
objectChanged()
179
295
61
261
checkAcceptFog
toggled(bool)
GLObjectEditor
objectChanged()
210
314
79
288
checkCastShadows
toggled(bool)
GLObjectEditor
objectChanged()
283
333
55
310
checkReceiveShadows
toggled(bool)
GLObjectEditor
objectChanged()
287
352
78
334
spinLineWidth
valueChanged(double)
GLObjectEditor
objectChanged()
303
366
321
359
comboRenderMode
currentIndexChanged(int)
GLObjectEditor
objectChanged()
319
257
321
228
buttonLightColor
colorChanged(QColor)
GLObjectEditor
objectChanged()
309
422
320
393
comboLightType
currentIndexChanged(int)
GLObjectEditor
objectChanged()
309
442
320
429
spinLightIntensity
valueChanged(double)
GLObjectEditor
objectChanged()
309
464
318
463
spinLightDecayConst
valueChanged(double)
GLObjectEditor
objectChanged()
309
486
320
489
spinLightDecayLinear
valueChanged(double)
GLObjectEditor
objectChanged()
309
508
318
517
spinLightDecayQuadratic
valueChanged(double)
GLObjectEditor
objectChanged()
309
530
325
543
spinLightAngleStart
valueChanged(double)
GLObjectEditor
objectChanged()
309
552
321
569
spinLightAngleEnd
valueChanged(double)
GLObjectEditor
objectChanged()
309
574
320
595
spinLightDirectionX
valueChanged(double)
GLObjectEditor
objectChanged()
309
596
332
607
spinLightDirectionY
valueChanged(double)
GLObjectEditor
objectChanged()
309
618
330
633
spinLightDirectionZ
valueChanged(double)
GLObjectEditor
objectChanged()
309
640
326
659
spinCameraDepthStart
valueChanged(double)
GLObjectEditor
objectChanged()
85
691
171
652
spinCameraDepthEnd
valueChanged(double)
GLObjectEditor
objectChanged()
259
693
277
652
spinCameraFOV
valueChanged(double)
GLObjectEditor
objectChanged()
145
719
324
696
checkCameraMirrorX
clicked(bool)
GLObjectEditor
objectChanged()
129
753
323
758
checkCameraMirrorY
clicked(bool)
GLObjectEditor
objectChanged()
194
782
328
785
objectChanged()