git-svn-id: svn://db.shs.com.ru/libs@58 a8b55f48-bf90-11e4-a774-851b48703e85

This commit is contained in:
2015-12-03 14:54:31 +00:00
parent 86c101eb79
commit edfd396059
5 changed files with 31 additions and 54 deletions

View File

@@ -238,7 +238,11 @@ void GLRendererBase::renderShadow(Light * l, QGLShaderProgram * prog, QMatrix4x4
cam.setDepthEnd(view.camera().depthEnd());
cam.setFOV(l->angle_end);
cam.apply(1.);
view.objects_.preparePos(cam);
cam.rotateXY(l->angle_end);
l->dir0 = cam.direction();
cam.rotateXY(-l->angle_end);
cam.rotateZ(l->angle_end);
l->dir1 = cam.direction();
RenderingParameters rpl;
rpl.pass = GLObjectBase::Solid;
rpl.shaders = prog;
@@ -248,7 +252,7 @@ void GLRendererBase::renderShadow(Light * l, QGLShaderProgram * prog, QMatrix4x4
QMatrix4x4 mbias;
mbias.scale(0.5, 0.5, 0.5);
mbias.translate(1., 1., 1.);
l->shadow_matrix = mbias*rpl.proj_matrix*rpl.view_matrix;//*mat;
l->shadow_matrix = mbias*rpl.proj_matrix*rpl.view_matrix;//*mat;//;// * mbias;
//qDebug() << mbias;
//glPushMatrix();
renderSingleShadow(view.objects_, rpl);