git-svn-id: svn://db.shs.com.ru/libs@650 a8b55f48-bf90-11e4-a774-851b48703e85
This commit is contained in:
@@ -55,14 +55,10 @@ SceneTree::SceneTree(QWidget * parent): QWidget(parent) {
|
||||
icon_light = QIcon(":/icons/type-light.png");
|
||||
icon_vis[0] = QIcon(":/icons/layer-visible-off.png");
|
||||
icon_vis[1] = QIcon(":/icons/layer-visible-on.png");
|
||||
QAction * a = 0;
|
||||
a = new QAction(QIcon(":/icons/type-camera.png"), "Focus");
|
||||
connect(a, SIGNAL(triggered()), this, SLOT(focusObjects()));
|
||||
ui->treeObjects->addAction(a);
|
||||
a = new QAction(QIcon(":/icons/edit-delete.png"), "Remove");
|
||||
connect(a, SIGNAL(triggered()), this, SLOT(removeObjects()));
|
||||
ui->treeObjects->addAction(a);
|
||||
ui->treeObjects->addActions(actionsSelection());
|
||||
ui->buttonFilter->addActions(QList<QAction*>() << ui->actionFilter_node << ui->actionFilter_mesh << ui->actionFilter_light << ui->actionFilter_camera);
|
||||
view = 0;
|
||||
hidden_by_filter = obj_count = 0;
|
||||
block_tree = false;
|
||||
connect(ui->treeObjects->selectionModel(), SIGNAL(selectionChanged(QItemSelection,QItemSelection)), this, SLOT(treeObjects_selectionCnahged()));
|
||||
}
|
||||
@@ -83,6 +79,21 @@ void SceneTree::assignQGLView(QGLView * v) {
|
||||
}
|
||||
|
||||
|
||||
QList<QAction *> SceneTree::actionsAdd() {
|
||||
QList<QAction *> ret;
|
||||
ret << ui->actionAdd_node << ui->actionAdd_light << ui->actionAdd_camera;
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
QList<QAction *> SceneTree::actionsSelection() {
|
||||
QList<QAction *> ret;
|
||||
ret << ui->actionFocus << ui->actionRemove << ui->actionClone << ui->actionGroup
|
||||
<< ui->actionSelect_parent << ui->actionSelect_by_mesh << ui->actionSelect_by_material;
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
void SceneTree::changeEvent(QEvent * e) {
|
||||
QWidget::changeEvent(e);
|
||||
if (e->type() == QEvent::LanguageChange) {
|
||||
@@ -112,6 +123,7 @@ void SceneTree::restoreExpanded(QTreeWidgetItem * ti) {
|
||||
|
||||
|
||||
void SceneTree::makeObjetTree(ObjectBase * o, QTreeWidgetItem * ti) {
|
||||
++obj_count;
|
||||
for (int i = 0; i < o->childCount(); ++i) {
|
||||
ObjectBase * co = o->child(i);
|
||||
QTreeWidgetItem * ci = new QTreeWidgetItem(ti);
|
||||
@@ -177,7 +189,7 @@ void SceneTree::selectionChanged() {
|
||||
}
|
||||
}
|
||||
block_tree = false;
|
||||
checkButtons();
|
||||
checkActions();
|
||||
}
|
||||
|
||||
|
||||
@@ -200,6 +212,7 @@ bool SceneTree::filterTree(QTreeWidgetItem * ti, const QString & filter, int typ
|
||||
if (ci->childCount() > 0) {
|
||||
if (!filterTree(ci, filter, types)) {
|
||||
ci->setHidden(true);
|
||||
++hidden_by_filter;
|
||||
continue;
|
||||
}
|
||||
ci->setHidden(false);
|
||||
@@ -209,31 +222,32 @@ bool SceneTree::filterTree(QTreeWidgetItem * ti, const QString & filter, int typ
|
||||
if (filter.isEmpty()) {
|
||||
f = true;
|
||||
} else {
|
||||
f = f || cit.contains(filter);
|
||||
f = f || cit.contains(filter, Qt::CaseInsensitive);
|
||||
}
|
||||
if ((types & t) != t)
|
||||
f = false;
|
||||
ci->setHidden(!f);
|
||||
if (f) ret = true;
|
||||
else ++hidden_by_filter;
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
void SceneTree::checkButtons() {
|
||||
void SceneTree::checkActions() {
|
||||
bool has_1 = false, has_m = false;
|
||||
if (view) {
|
||||
has_1 = !view->selectedObjects().isEmpty();
|
||||
has_m = view->selectedObjects().size() > 1;
|
||||
}
|
||||
ui->buttonFocus ->setEnabled(has_1);
|
||||
ui->buttonRemove->setEnabled(has_1);
|
||||
ui->buttonClone ->setEnabled(has_1);
|
||||
ui->buttonSelectParent->setEnabled(has_1);
|
||||
ui->buttonSelectByMesh->setEnabled(has_1);
|
||||
ui->buttonSelectByMaterial->setEnabled(has_1);
|
||||
ui->buttonGroup->setEnabled(has_m);
|
||||
ui->actionFocus ->setEnabled(has_1);
|
||||
ui->actionRemove->setEnabled(has_1);
|
||||
ui->actionClone ->setEnabled(has_1);
|
||||
ui->actionGroup->setEnabled(has_m);
|
||||
ui->actionSelect_parent->setEnabled(has_1);
|
||||
ui->actionSelect_by_mesh->setEnabled(has_1);
|
||||
ui->actionSelect_by_material->setEnabled(has_1);
|
||||
}
|
||||
|
||||
|
||||
@@ -247,19 +261,21 @@ void SceneTree::treeObjects_selectionCnahged() {
|
||||
sol << itemObject(i);
|
||||
view->scene()->selectObjects(sol);
|
||||
block_tree = false;
|
||||
checkButtons();
|
||||
checkActions();
|
||||
}
|
||||
|
||||
|
||||
void SceneTree::filter() {
|
||||
int types = 0;
|
||||
if (ui->buttonFilterNode ->isChecked()) types |= otNode ;
|
||||
if (ui->buttonFilterMesh ->isChecked()) types |= otMesh ;
|
||||
if (ui->buttonFilterLight ->isChecked()) types |= otLight ;
|
||||
if (ui->buttonFilterCamera->isChecked()) types |= otCamera;
|
||||
if (ui->actionFilter_node ->isChecked()) types |= otNode ;
|
||||
if (ui->actionFilter_mesh ->isChecked()) types |= otMesh ;
|
||||
if (ui->actionFilter_light ->isChecked()) types |= otLight ;
|
||||
if (ui->actionFilter_camera->isChecked()) types |= otCamera;
|
||||
if (types == 0) types = 0xFF;
|
||||
hidden_by_filter = 0;
|
||||
filterTree(ui->treeObjects->invisibleRootItem(), ui->lineFilter->text(), types);
|
||||
ui->treeObjects->invisibleRootItem()->setHidden(false);
|
||||
ui->labelCounts->setText(tr("%1 objects, %2 hide by filter").arg(obj_count).arg(hidden_by_filter));
|
||||
}
|
||||
|
||||
|
||||
@@ -307,7 +323,7 @@ void SceneTree::on_treeObjects_itemMoved(QTreeWidgetItem * item, QTreeWidgetItem
|
||||
}
|
||||
|
||||
|
||||
void SceneTree::on_buttonAddNode_clicked() {
|
||||
void SceneTree::on_actionAdd_node_triggered() {
|
||||
if (!view) return;
|
||||
ObjectBase * no = new ObjectBase();
|
||||
view->scene()->addObject(no);
|
||||
@@ -315,7 +331,7 @@ void SceneTree::on_buttonAddNode_clicked() {
|
||||
}
|
||||
|
||||
|
||||
void SceneTree::on_buttonAddLight_clicked() {
|
||||
void SceneTree::on_actionAdd_light_triggered() {
|
||||
if (!view) return;
|
||||
ObjectBase * no = new Light();
|
||||
view->scene()->addObject(no);
|
||||
@@ -323,7 +339,15 @@ void SceneTree::on_buttonAddLight_clicked() {
|
||||
}
|
||||
|
||||
|
||||
void SceneTree::on_buttonClone_clicked() {
|
||||
void SceneTree::on_actionAdd_camera_triggered() {
|
||||
if (!view) return;
|
||||
ObjectBase * no = new Camera();
|
||||
view->scene()->addObject(no);
|
||||
view->scene()->selectObject(no);
|
||||
}
|
||||
|
||||
|
||||
void SceneTree::on_actionClone_triggered() {
|
||||
if (!view) return;
|
||||
QList<QTreeWidgetItem*> sil = ui->treeObjects->selectedItems();
|
||||
QList<ObjectBase*> col;
|
||||
@@ -338,7 +362,19 @@ void SceneTree::on_buttonClone_clicked() {
|
||||
}
|
||||
|
||||
|
||||
void SceneTree::on_buttonSelectParent_clicked() {
|
||||
void SceneTree::on_actionGroup_triggered() {
|
||||
if (!view) return;
|
||||
QList<ObjectBase*> sol = view->scene()->selectedObjects(true);
|
||||
ObjectBase * cp = sol[0]->parent();
|
||||
ObjectBase * nr = new ObjectBase();
|
||||
cp->addChild(nr);
|
||||
foreach (ObjectBase * o, sol)
|
||||
nr->addChild(o);
|
||||
view->scene()->selectObject(nr);
|
||||
}
|
||||
|
||||
|
||||
void SceneTree::on_actionSelect_parent_triggered() {
|
||||
if (!view) return;
|
||||
QList<ObjectBase*> sol = view->scene()->selectedObjects(true);
|
||||
QSet<ObjectBase*> nsl;
|
||||
@@ -352,28 +388,16 @@ void SceneTree::on_buttonSelectParent_clicked() {
|
||||
}
|
||||
|
||||
|
||||
void SceneTree::on_buttonSelectByMesh_clicked() {
|
||||
void SceneTree::on_actionSelect_by_mesh_triggered() {
|
||||
view->scene()->selectObjectsByMesh();
|
||||
}
|
||||
|
||||
|
||||
void SceneTree::on_buttonSelectByMaterial_clicked() {
|
||||
void SceneTree::on_actionSelect_by_material_triggered() {
|
||||
view->scene()->selectObjectsByMaterial();
|
||||
}
|
||||
|
||||
|
||||
void SceneTree::on_buttonGroup_clicked() {
|
||||
if (!view) return;
|
||||
QList<ObjectBase*> sol = view->scene()->selectedObjects(true);
|
||||
ObjectBase * cp = sol[0]->parent();
|
||||
ObjectBase * nr = new ObjectBase();
|
||||
cp->addChild(nr);
|
||||
foreach (ObjectBase * o, sol)
|
||||
nr->addChild(o);
|
||||
view->scene()->selectObject(nr);
|
||||
}
|
||||
|
||||
|
||||
void SceneTree::removeObjects() {
|
||||
if (!view) return;
|
||||
QList<QTreeWidgetItem*> sil = ui->treeObjects->selectedItems();
|
||||
@@ -408,7 +432,9 @@ void SceneTree::objectsTreeChanged() {
|
||||
block_tree = false;
|
||||
if (!view) return;
|
||||
block_tree = true;
|
||||
obj_count = 0;
|
||||
makeObjetTree(view->scene()->rootObject(), ui->treeObjects->invisibleRootItem());
|
||||
--obj_count;
|
||||
restoreExpanded(ui->treeObjects->invisibleRootItem());
|
||||
block_tree = false;
|
||||
filter();
|
||||
|
||||
Reference in New Issue
Block a user