git-svn-id: svn://db.shs.com.ru/libs@675 a8b55f48-bf90-11e4-a774-851b48703e85
This commit is contained in:
@@ -22,7 +22,7 @@
|
||||
namespace QGLEngineShaders {
|
||||
|
||||
const int max_materials = 128;
|
||||
const int max_lights = 64 ;
|
||||
const int max_lights = 256 ;
|
||||
|
||||
const char qgl_common_head[] =
|
||||
"#version 400 core\n"
|
||||
@@ -120,10 +120,10 @@ const char qgl_uniform[] =
|
||||
" QGLMaterial qgl_material[128];\n"
|
||||
"};\n"
|
||||
"layout (std140) uniform QGLLightParameterData {\n"
|
||||
" QGLLightParameter qgl_light_parameter[64];\n"
|
||||
" QGLLightParameter qgl_light_parameter[256];\n"
|
||||
"};\n"
|
||||
"layout (std140) uniform QGLLightPositionData {\n"
|
||||
" QGLLightPosition qgl_light_position[64];\n"
|
||||
" QGLLightPosition qgl_light_position[256];\n"
|
||||
"};\n"
|
||||
"uniform sampler2DArray qgl_texture_array[2];\n"
|
||||
"";
|
||||
|
||||
Reference in New Issue
Block a user