qglengine: direct primitive editor

git-svn-id: svn://db.shs.com.ru/libs@687 a8b55f48-bf90-11e4-a774-851b48703e85
This commit is contained in:
2019-12-12 16:13:16 +00:00
parent c40c08107f
commit bc33d99703
6 changed files with 174 additions and 81 deletions

View File

@@ -7,6 +7,7 @@
PrimitiveEditor::PrimitiveEditor(QWidget *parent) : QWidget(parent), ui(new Ui::PrimitiveEditor) {
view = 0;
can_replace = false;
ui->setupUi(this);
editors[Plane] << ui->widgetWidth;
editors[Plane] << ui->widgetLength;
@@ -18,6 +19,7 @@ PrimitiveEditor::PrimitiveEditor(QWidget *parent) : QWidget(parent), ui(new Ui::
editors[Ellipsoid] << ui->widgetHeight;
editors[Ellipsoid] << ui->widgetSegments;
editors[Ellipsoid] << ui->widgetSegments2;
editors[Ellipsoid] << ui->widgetAngle;
editors[Disc] << ui->widgetWidth;
editors[Disc] << ui->widgetLength;
editors[Disc] << ui->widgetSegments;
@@ -30,6 +32,7 @@ PrimitiveEditor::PrimitiveEditor(QWidget *parent) : QWidget(parent), ui(new Ui::
editors[Cylinder] << ui->widgetLength;
editors[Cylinder] << ui->widgetHeight;
editors[Cylinder] << ui->widgetSegments;
editors[Cylinder] << ui->widgetAngle;
editors[Torus] << ui->widgetRadius1;
editors[Torus] << ui->widgetRadius2;
editors[Torus] << ui->widgetSegments;
@@ -63,44 +66,70 @@ void PrimitiveEditor::assignQGLView(QGLView * v) {
}
Mesh * PrimitiveEditor::createMesh() {
Mesh * PrimitiveEditor::createMesh(QVariantList & params) {
Mesh * m = 0;
PrimitiveType pt = (PrimitiveType)ui->comboPrimitives->currentIndex();
params << pt;
switch (pt) {
case Plane:
m = Primitive::plane(ui->spinWidth->value(),
ui->spinLength->value());
params << ui->spinWidth->value()
<< ui->spinLength->value();
break;
case Cube:
m = Primitive::cube(ui->spinWidth->value(),
ui->spinLength->value(),
ui->spinHeight->value());
params << ui->spinWidth->value()
<< ui->spinLength->value()
<< ui->spinHeight->value();
break;
case Ellipsoid:
m = Primitive::ellipsoid(ui->spinSegments->value(),
ui->spinSegments2->value(),
ui->spinWidth->value(),
ui->spinLength->value(),
ui->spinHeight->value());
ui->spinHeight->value(),
ui->spinAngle->value());
params << ui->spinSegments->value()
<< ui->spinSegments2->value()
<< ui->spinWidth->value()
<< ui->spinLength->value()
<< ui->spinHeight->value()
<< ui->spinAngle->value();
break;
case Disc:
m = Primitive::disc(ui->spinSegments->value(),
ui->spinWidth->value(),
ui->spinLength->value(),
true,
ui->spinAngle->value());
params << ui->spinSegments->value()
<< ui->spinWidth->value()
<< ui->spinLength->value()
<< ui->spinAngle->value();
break;
case Cone:
m = Primitive::cone(ui->spinSegments->value(),
ui->spinWidth->value(),
ui->spinLength->value(),
ui->spinHeight->value());
params << ui->spinSegments->value()
<< ui->spinWidth->value()
<< ui->spinLength->value()
<< ui->spinHeight->value();
break;
case Cylinder:
m = Primitive::cylinder(ui->spinSegments->value(),
ui->spinWidth->value(),
ui->spinLength->value(),
ui->spinHeight->value());
ui->spinHeight->value(),
ui->spinAngle->value());
params << ui->spinSegments->value()
<< ui->spinWidth->value()
<< ui->spinLength->value()
<< ui->spinHeight->value()
<< ui->spinAngle->value();
break;
case Torus:
m = Primitive::torus(ui->spinSegments->value(),
@@ -108,9 +137,16 @@ Mesh * PrimitiveEditor::createMesh() {
ui->spinRadius->value(),
ui->spinRadius2->value(),
ui->spinAngle->value());
params << ui->spinSegments->value()
<< ui->spinSegments2->value()
<< ui->spinRadius->value()
<< ui->spinRadius2->value()
<< ui->spinAngle->value();
break;
default: return 0;
}
params << ui->flipNormals->isChecked();
params << ui->colorButton->color();
if (ui->flipNormals->isChecked())
m->flipNormals();
return m;
@@ -126,32 +162,90 @@ void PrimitiveEditor::showEditors() {
void PrimitiveEditor::selectionChanged() {
ObjectBase * so = view->selectedObject();
bool has_1 = so;
ui->buttonReplace->setEnabled(has_1);
ObjectBase * so = view->selectedObject();\
can_replace = false;
if (so) {
QVariantList vl = so->property("primitive", &can_replace).toList();
if (can_replace && !vl.isEmpty()) {
PrimitiveType pt = (PrimitiveType)vl.takeFirst().toInt();
ui->comboPrimitives->setCurrentIndex(pt);
switch (pt) {
case Plane:
ui->spinWidth->setValue(vl.takeFirst().toDouble());
ui->spinLength->setValue(vl.takeFirst().toDouble());
break;
case Cube:
ui->spinWidth->setValue(vl.takeFirst().toDouble());
ui->spinLength->setValue(vl.takeFirst().toDouble());
ui->spinHeight->setValue(vl.takeFirst().toDouble());
break;
case Ellipsoid:
ui->spinSegments->setValue(vl.takeFirst().toDouble());
ui->spinSegments2->setValue(vl.takeFirst().toDouble());
ui->spinWidth->setValue(vl.takeFirst().toDouble());
ui->spinLength->setValue(vl.takeFirst().toDouble());
ui->spinHeight->setValue(vl.takeFirst().toDouble());
ui->spinAngle->setValue(vl.takeFirst().toDouble());
break;
case Disc:
ui->spinSegments->setValue(vl.takeFirst().toDouble());
ui->spinWidth->setValue(vl.takeFirst().toDouble());
ui->spinLength->setValue(vl.takeFirst().toDouble());
ui->spinAngle->setValue(vl.takeFirst().toDouble());
break;
case Cone:
ui->spinSegments->setValue(vl.takeFirst().toDouble());
ui->spinWidth->setValue(vl.takeFirst().toDouble());
ui->spinLength->setValue(vl.takeFirst().toDouble());
ui->spinHeight->setValue(vl.takeFirst().toDouble());
break;
case Cylinder:
ui->spinSegments->setValue(vl.takeFirst().toDouble());
ui->spinWidth->setValue(vl.takeFirst().toDouble());
ui->spinLength->setValue(vl.takeFirst().toDouble());
ui->spinHeight->setValue(vl.takeFirst().toDouble());
ui->spinAngle->setValue(vl.takeFirst().toDouble());
break;
case Torus:
ui->spinSegments->setValue(vl.takeFirst().toDouble());
ui->spinSegments2->setValue(vl.takeFirst().toDouble());
ui->spinRadius->setValue(vl.takeFirst().toDouble());
ui->spinRadius2->setValue(vl.takeFirst().toDouble());
ui->spinAngle->setValue(vl.takeFirst().toDouble());
break;
}
ui->flipNormals->setChecked(vl.takeFirst().toBool());
ui->colorButton->setColor(vl.takeFirst().value<QColor>());
}
}
}
void PrimitiveEditor::replaceMesh() {
if (!view) return;
if (!ui->buttonReplace->isEnabled() || !ui->buttonReplace->isChecked()) return;
if (!can_replace) return;
ObjectBase * so = view->selectedObject();
if (!so) return;
Mesh * m = createMesh();
QVariantList params;
Mesh * m = createMesh(params);
if (!m) return;
so->setMesh(m);
so->setColor(ui->colorButton->color());
so->setName(ui->comboPrimitives->currentText());
so->setProperty("primitive", params);
delete m;
}
void PrimitiveEditor::on_buttonAdd_clicked() {
if (!view) return;
Mesh * m = createMesh();
QVariantList params;
Mesh * m = createMesh(params);
if (!m) return;
ObjectBase * o = new ObjectBase(m);
o->setColor(ui->colorButton->color());
o->setName(ui->comboPrimitives->currentText());
o->setProperty("primitive", params);
view->scene()->addObject(o);
view->scene()->selectObject(o);
delete m;