git-svn-id: svn://db.shs.com.ru/libs@540 a8b55f48-bf90-11e4-a774-851b48703e85
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@@ -32,5 +32,4 @@ void setUniformMap(QOpenGLShaderProgram * prog, const Map & map, int channel, in
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void setUniformMaterial(QOpenGLShaderProgram * prog, const Material & mat);
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void setUniformLights(QOpenGLShaderProgram * prog, const QVector<Light*> & lights, const QMatrix4x4 & mat, int shadow_start);
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void setUniformLight(QOpenGLShaderProgram * prog, Light * light, QString ulightn, const QMatrix4x4 & mat = QMatrix4x4(), int shadow = 0);
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#endif // GLSHADERS_H
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