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git-svn-id: svn://db.shs.com.ru/libs@1 a8b55f48-bf90-11e4-a774-851b48703e85
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qglview/material_editor.cpp
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192
qglview/material_editor.cpp
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/*
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QGLView
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Copyright (C) 2012 Ivan Pelipenko peri4ko@gmail.com
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "material_editor.h"
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MaterialEditor::MaterialEditor(QWidget * parent): QWidget(parent) {
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setupUi(this);
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active = true;
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}
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void MaterialEditor::changeEvent(QEvent * e) {
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return;
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QWidget::changeEvent(e);
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switch (e->type()) {
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case QEvent::LanguageChange:
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retranslateUi(this);
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break;
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default:
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break;
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}
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}
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void MaterialEditor::setMaterial(const Material & m) {
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active = false;
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colorDiffuse->setColor(m.color_diffuse);
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colorSpecular->setColor(m.color_specular);
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colorSelfIllum->setColor(m.color_self_illumination);
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checkGlass->setChecked(m.glass);
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comboModel->setCurrentIndex((int)m.light_model);
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spinShine->setValue(m.shine);
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spinShineStrength->setValue(m.shine_strength);
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spinTransparent->setValue(m.transparency);
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spinReflect->setValue(m.reflectivity);
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spinBump->setValue(m.bump_scale);
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spinRelief->setValue(m.relief_scale);
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spinIOF->setValue(m.iof);
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spinDispersion->setValue(m.dispersion);
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lineDiffuse->setProperty("GLpath", m.diffuse.bitmap_path); lineDiffuse->setText(QFileInfo(m.diffuse.bitmap_path).fileName());
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lineBump->setProperty("GLpath", m.bump.bitmap_path); lineBump->setText(QFileInfo(m.bump.bitmap_path).fileName());
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lineRelief->setProperty("GLpath", m.relief.bitmap_path); lineRelief->setText(QFileInfo(m.relief.bitmap_path).fileName());
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lineReflFront->setProperty("GLpath", m.reflection.path(0)); lineReflFront->setText(QFileInfo(m.reflection.path(0)).fileName());
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lineReflBack->setProperty("GLpath", m.reflection.path(1)); lineReflBack->setText(QFileInfo(m.reflection.path(1)).fileName());
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lineReflLeft->setProperty("GLpath", m.reflection.path(2)); lineReflLeft->setText(QFileInfo(m.reflection.path(2)).fileName());
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lineReflRight->setProperty("GLpath", m.reflection.path(3)); lineReflRight->setText(QFileInfo(m.reflection.path(3)).fileName());
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lineReflTop->setProperty("GLpath", m.reflection.path(4)); lineReflTop->setText(QFileInfo(m.reflection.path(4)).fileName());
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lineReflBottom->setProperty("GLpath", m.reflection.path(5)); lineReflBottom->setText(QFileInfo(m.reflection.path(5)).fileName());
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active = true;
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}
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Material MaterialEditor::material() {
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Material m;
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m.color_diffuse = colorDiffuse->color();
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m.color_specular = colorSpecular->color();
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m.color_self_illumination = colorSelfIllum->color();
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m.glass = checkGlass->isChecked();
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m.light_model = (Material::LightModel)comboModel->currentIndex();
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m.shine = spinShine->value();
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m.shine_strength = spinShineStrength->value();
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m.transparency = spinTransparent->value();
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m.reflectivity = spinReflect->value();
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m.bump_scale = spinBump->value();
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m.relief_scale = spinRelief->value();
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m.iof = spinIOF->value();
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m.dispersion = spinDispersion->value();
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m.diffuse.bitmap_path = lineDiffuse->property("GLpath").toString();
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m.bump.bitmap_path = lineBump->property("GLpath").toString();
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m.relief.bitmap_path = lineRelief->property("GLpath").toString();
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m.reflection.setPath(0, lineReflFront->property("GLpath").toString());
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m.reflection.setPath(1, lineReflBack->property("GLpath").toString());
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m.reflection.setPath(2, lineReflLeft->property("GLpath").toString());
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m.reflection.setPath(3, lineReflRight->property("GLpath").toString());
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m.reflection.setPath(4, lineReflTop->property("GLpath").toString());
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m.reflection.setPath(5, lineReflBottom->property("GLpath").toString());
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return m;
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}
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void MaterialEditor::on_buttonDiffuseSelect_clicked() {
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QString str = QFileDialog::getOpenFileName(this, "Select image", lineDiffuse->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
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if (str.isEmpty()) return;
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lineDiffuse->setProperty("GLpath", str);
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lineDiffuse->setText(QFileInfo(str).fileName());
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materialChanged();
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}
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void MaterialEditor::on_buttonBumpSelect_clicked() {
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QString str = QFileDialog::getOpenFileName(this, "Select image", lineBump->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
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if (str.isEmpty()) return;
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lineBump->setProperty("GLpath", str);
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lineBump->setText(QFileInfo(str).fileName());
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materialChanged();
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}
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void MaterialEditor::on_buttonReliefSelect_clicked() {
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QString str = QFileDialog::getOpenFileName(this, "Select image", lineRelief->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
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if (str.isEmpty()) return;
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lineRelief->setProperty("GLpath", str);
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lineRelief->setText(QFileInfo(str).fileName());
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materialChanged();
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}
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void MaterialEditor::on_buttonReflFrontSelect_clicked() {
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QString str = QFileDialog::getOpenFileName(this, "Select image", lineReflFront->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
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if (str.isEmpty()) return;
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lineReflFront->setProperty("GLpath", str);
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lineReflFront->setText(QFileInfo(str).fileName());
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materialChanged();
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}
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void MaterialEditor::on_buttonReflBackSelect_clicked() {
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QString str = QFileDialog::getOpenFileName(this, "Select image", lineReflBack->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
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if (str.isEmpty()) return;
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lineReflBack->setProperty("GLpath", str);
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lineReflBack->setText(QFileInfo(str).fileName());
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materialChanged();
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}
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void MaterialEditor::on_buttonReflLeftSelect_clicked() {
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QString str = QFileDialog::getOpenFileName(this, "Select image", lineReflLeft->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
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if (str.isEmpty()) return;
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lineReflLeft->setProperty("GLpath", str);
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lineReflLeft->setText(QFileInfo(str).fileName());
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materialChanged();
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}
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void MaterialEditor::on_buttonReflRightSelect_clicked() {
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QString str = QFileDialog::getOpenFileName(this, "Select image", lineReflRight->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
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if (str.isEmpty()) return;
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lineReflRight->setProperty("GLpath", str);
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lineReflRight->setText(QFileInfo(str).fileName());
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materialChanged();
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}
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void MaterialEditor::on_buttonReflTopSelect_clicked() {
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QString str = QFileDialog::getOpenFileName(this, "Select image", lineReflTop->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
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if (str.isEmpty()) return;
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lineReflTop->setProperty("GLpath", str);
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lineReflTop->setText(QFileInfo(str).fileName());
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materialChanged();
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}
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void MaterialEditor::on_buttonReflBottomSelect_clicked() {
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QString str = QFileDialog::getOpenFileName(this, "Select image", lineReflBottom->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
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if (str.isEmpty()) return;
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lineReflBottom->setProperty("GLpath", str);
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lineReflBottom->setText(QFileInfo(str).fileName());
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materialChanged();
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}
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void MaterialEditor::on_buttonLoadCubeDir_clicked() {
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QString dir = QFileDialog::getExistingDirectory(this, "Select directory", lineReflFront->property("GLpath").toString());
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if (dir.isEmpty()) return;
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GLCubeTexture cb(0);
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cb.loadPathesFromDirectory(dir);
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active = false;
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lineReflFront->setProperty("GLpath", cb.path(0)); lineReflFront->setText(QFileInfo(cb.path(0)).fileName());
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lineReflBack->setProperty("GLpath", cb.path(1)); lineReflBack->setText(QFileInfo(cb.path(1)).fileName());
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lineReflLeft->setProperty("GLpath", cb.path(2)); lineReflLeft->setText(QFileInfo(cb.path(2)).fileName());
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lineReflRight->setProperty("GLpath", cb.path(3)); lineReflRight->setText(QFileInfo(cb.path(3)).fileName());
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lineReflTop->setProperty("GLpath", cb.path(4)); lineReflTop->setText(QFileInfo(cb.path(4)).fileName());
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lineReflBottom->setProperty("GLpath", cb.path(5)); lineReflBottom->setText(QFileInfo(cb.path(5)).fileName());
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active = true;
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materialChanged();
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}
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