From b95ab4516123b34ed8245284bf825c2c95b7e329 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=9F=D0=B5=D0=BB=D0=B8=D0=BF=D0=B5=D0=BD=D0=BA=D0=BE=20?= =?UTF-8?q?=D0=98=D0=B2=D0=B0=D0=BD?= Date: Wed, 18 Sep 2019 20:03:37 +0000 Subject: [PATCH] git-svn-id: svn://db.shs.com.ru/libs@594 a8b55f48-bf90-11e4-a774-851b48703e85 --- qglview/renderer_simple.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/qglview/renderer_simple.cpp b/qglview/renderer_simple.cpp index 00f8645..d73eff7 100644 --- a/qglview/renderer_simple.cpp +++ b/qglview/renderer_simple.cpp @@ -70,10 +70,10 @@ void RendererSimple::renderScene() { glDepthMask(GL_FALSE); glDepthFunc(GL_EQUAL); glClearFramebuffer(Qt::black, false); + view.camera()->apply(view.aspect); } - //view.camera().apply(view.aspect); - rp.cam_offset_matrix = view.camera()->offsetMatrix(); - rp.prepare(); + //rp.cam_offset_matrix = view.camera()->offsetMatrix(); + //rp.prepare(); setupLights(l, 8); renderObjects(GLObjectBase::Solid, l, nullptr, true, view.isLightEnabled(), view.isFogEnabled()); renderObjects(GLObjectBase::Transparent, l, nullptr, true, true, view.isFogEnabled());