diff --git a/qglview/renderer_simple.cpp b/qglview/renderer_simple.cpp index 00f8645..d73eff7 100644 --- a/qglview/renderer_simple.cpp +++ b/qglview/renderer_simple.cpp @@ -70,10 +70,10 @@ void RendererSimple::renderScene() { glDepthMask(GL_FALSE); glDepthFunc(GL_EQUAL); glClearFramebuffer(Qt::black, false); + view.camera()->apply(view.aspect); } - //view.camera().apply(view.aspect); - rp.cam_offset_matrix = view.camera()->offsetMatrix(); - rp.prepare(); + //rp.cam_offset_matrix = view.camera()->offsetMatrix(); + //rp.prepare(); setupLights(l, 8); renderObjects(GLObjectBase::Solid, l, nullptr, true, view.isLightEnabled(), view.isFogEnabled()); renderObjects(GLObjectBase::Transparent, l, nullptr, true, true, view.isFogEnabled());