git-svn-id: svn://db.shs.com.ru/libs@421 a8b55f48-bf90-11e4-a774-851b48703e85
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@@ -73,7 +73,7 @@ void RendererSimple::renderScene() {
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glDepthMask(GL_FALSE);
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glDepthFunc(GL_EQUAL);
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}
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view.camera().apply(view.aspect);
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//view.camera().apply(view.aspect);
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rp.cam_offset_matrix = view.camera().offsetMatrix();
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rp.prepare();
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setupLights(l, 8);
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