diff --git a/qglview/shaders/ssr.frag b/qglview/shaders/ssr.frag index 04f1786..2668963 100644 --- a/qglview/shaders/ssr.frag +++ b/qglview/shaders/ssr.frag @@ -25,7 +25,8 @@ void main(void) { vec4 tpos; vec3 dc = v0.rgb, n = v1.xyz; - vec3 vd = -normalize(vec3(-view_dir.xy, view_dir.z)); + //vec3 vd = -normalize(vec3(-view_dir.xy, view_dir.z)); + vec3 vd = normalize(view_dir); vec3 rn = reflect(vd, n); //rn.z += 1.; float coeff = clamp(1. - (dot(vec3(0,0,1), n)), 0, 1);