git-svn-id: svn://db.shs.com.ru/libs@665 a8b55f48-bf90-11e4-a774-851b48703e85
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@@ -221,7 +221,6 @@ void GLRendererBase::renderShadow(Light * l, QOpenGLShaderProgram * prog, QMatri
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l->dir1 = cam.direction() - rdir;*/
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//qDebug() << rdir << l->dir0 << l->dir1;
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RenderingParameters rpl;
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rpl.pass = ObjectBase::Solid;
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rpl.shaders = prog;
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rpl.textures = rpl.light = rpl.fog = false;
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//rpl.view_matrix = getGLMatrix(GL_MODELVIEW_MATRIX);
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