git-svn-id: svn://db.shs.com.ru/libs@651 a8b55f48-bf90-11e4-a774-851b48703e85
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@@ -211,7 +211,6 @@ void GLRendererBase::renderShadow(Light * l, QOpenGLShaderProgram * prog, QMatri
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cam.setPos(wp);
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cam.setAim(wp + (l->worldTransform() * QVector4D(l->direction())).toVector3D());
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cam.setDepthStart(view->camera()->depthStart());
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cam.setDepthEnd(view->camera()->depthEnd());
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cam.setFOV(l->angle_end);
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//cam.apply(1.);
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/*cam.rotateXY(l->angle_end);
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