git-svn-id: svn://db.shs.com.ru/libs@707 a8b55f48-bf90-11e4-a774-851b48703e85
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@@ -37,15 +37,15 @@ public:
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void setAngles(const QVector3D & a) {setRotation(a);}
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void setAngleZ(const float & a) {setRotationZ(a);}
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void setAngleXY(const float & a) {setRotationX(a);}
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void setAngleRoll(const float & a) {setRotationY(a);}
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void setAngleRoll(const float & a) {roll_ = a;}
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void setDepthStart(const float & d) {depth_start = d;}
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void setMirrorX(bool yes) {mirror_x = yes;}
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void setMirrorY(bool yes) {mirror_y = yes;}
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float FOV() const {return fov_;}
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float angleZ() const {return rotationZ();}
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float angleXY() const {return rotationY();}
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float angleRoll() const {return rotationZ();}
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float angleXY() const {return rotationX();}
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float angleRoll() const {return roll_;}
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float depthStart() const {return depth_start;}
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bool isMirrorX() const {return mirror_x;}
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bool isMirrorY() const {return mirror_y;}
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@@ -60,7 +60,7 @@ public:
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private:
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mutable QVector3D offset_;
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GLfloat fov_;
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GLfloat fov_, roll_;
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GLfloat depth_start;
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bool mirror_x;
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bool mirror_y;
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