missing Graphic::setGraphicStyle(const Qt::PenStyle & style, int index)
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@@ -234,7 +234,8 @@ public slots:
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void setGraphicColor(const QColor & color) {setGraphicColor(color, curGraphic);}
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void setGraphicColor(const QColor & color) {setGraphicColor(color, curGraphic);}
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void setGridColor(const QColor & color) {grid_pen.setColor(color); if (aupdate) update();}
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void setGridColor(const QColor & color) {grid_pen.setColor(color); if (aupdate) update();}
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void setSelectionColor(const QColor & color) {selpen.setColor(color);}
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void setSelectionColor(const QColor & color) {selpen.setColor(color);}
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void setGraphicStyle(const Qt::PenStyle & style) {graphics[curGraphic].pen.setStyle(style); updateLegend(); if (aupdate) update();}
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void setGraphicStyle(const Qt::PenStyle & style, int index) {graphics[index].pen.setStyle(style); updateLegend(); if (aupdate) update();}
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void setGraphicStyle(const Qt::PenStyle & style) {setGraphicStyle(style, curGraphic);}
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void setGridStyle(const Qt::PenStyle & style) {grid_pen.setStyle(style); if (aupdate) update();}
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void setGridStyle(const Qt::PenStyle & style) {grid_pen.setStyle(style); if (aupdate) update();}
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void setSelectionStyle(const Qt::PenStyle & style) {selpen.setStyle(style);}
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void setSelectionStyle(const Qt::PenStyle & style) {selpen.setStyle(style);}
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void setGraphicVisible(bool visible, int index) {graphics[index].visible = visible; updateLegendChecks(); if (aupdate) update();}
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void setGraphicVisible(bool visible, int index) {graphics[index].visible = visible; updateLegendChecks(); if (aupdate) update();}
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