git-svn-id: svn://db.shs.com.ru/libs@659 a8b55f48-bf90-11e4-a774-851b48703e85
This commit is contained in:
@@ -30,9 +30,8 @@ using namespace QGLEngineShaders;
|
||||
Renderer::Renderer(QGLView * view_): RendererBase(view_),
|
||||
fbo_ds (view_, QVector<GLenum>() << GL_RGBA16F << GL_RGBA32F << GL_RGBA16F << GL_RGBA16F << GL_RGBA16F),
|
||||
fbo_out (view_, 6, false, GL_RGBA16F),
|
||||
fbo_small_4 (view_, 1, false, GL_RGBA16F),
|
||||
fbo_small_16 (view_, 1, false, GL_RGBA16F),
|
||||
fbo_1x1 (view_, 1, false, GL_RGB32F ),
|
||||
fbomm(fbo_out, obrSum, 3),
|
||||
buffer_vbo(GL_ARRAY_BUFFER, GL_DYNAMIC_DRAW),
|
||||
rend_mat(this), rend_service(this), rend_selection(this) {
|
||||
shader_sum = 0;
|
||||
@@ -104,8 +103,7 @@ void Renderer::resize(int width, int height) {
|
||||
rend_selection.resize(width, height);
|
||||
fbo_ds .resize(width, height);
|
||||
fbo_out .resize(width, height);
|
||||
fbo_small_4 .resize(width / 4 , height / 4 );
|
||||
fbo_small_16 .resize(width / 16, height / 16);
|
||||
fbomm.resize();
|
||||
resizeSum();
|
||||
}
|
||||
|
||||
@@ -228,12 +226,12 @@ void Renderer::prepareSum() {
|
||||
|
||||
void Renderer::resizeSum() {
|
||||
QOpenGLExtraFunctions * f = view;
|
||||
int pcnt = fbo_small_16.width() * fbo_small_16.height();
|
||||
int pcnt = fbomm.width(fbomm.lastLevel()) * fbomm.height(fbomm.lastLevel());
|
||||
QVector<Vector2i> _data;
|
||||
_data.resize(pcnt);
|
||||
pcnt = -1;
|
||||
for (int x = 0; x < fbo_small_16.width(); ++x)
|
||||
for (int y = 0; y < fbo_small_16.height(); ++y)
|
||||
for (int x = 0; x < fbomm.width(fbomm.lastLevel()); ++x)
|
||||
for (int y = 0; y < fbomm.height(fbomm.lastLevel()); ++y)
|
||||
_data[++pcnt] = Vector2i(x,y);
|
||||
buffer_vbo.bind(f);
|
||||
buffer_vbo.resize(f, _data.size() * sizeof(Vector2i));
|
||||
@@ -348,11 +346,11 @@ void Renderer::renderScene() {
|
||||
fbo_out.setWriteBuffer(obrSum);
|
||||
renderQuad(prog, quad);
|
||||
}
|
||||
fbo_out.blit(obrSum, fbo_small_4.id(), 0, fbo_out.rect(), fbo_small_4.rect(), GL_COLOR_BUFFER_BIT, GL_LINEAR);
|
||||
fbo_small_4.blit(0, fbo_small_16.id(), 0, fbo_small_4.rect(), fbo_small_16.rect(), GL_COLOR_BUFFER_BIT, GL_LINEAR);
|
||||
renderSum(fbo_small_16, 0);
|
||||
fbomm.create();
|
||||
renderSum(fbomm.plane(fbomm.lastLevel()), 0);
|
||||
fbo_out.bind();
|
||||
if (bindShader(srTonemapPass, &prog)) {
|
||||
prog->setUniformValue("exposure", exposure_);
|
||||
fbo_1x1.bindColorTexture(0, 1);
|
||||
fbo_out.bindColorTexture(obrSum, 0);
|
||||
fbo_out.setWriteBuffer(obrTonemap);
|
||||
|
||||
Reference in New Issue
Block a user