git-svn-id: svn://db.shs.com.ru/libs@659 a8b55f48-bf90-11e4-a774-851b48703e85
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@@ -191,7 +191,7 @@ QVector<float> Framebuffer::grabF(int index) const {
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}
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void Framebuffer::blit(int index_from, GLuint fb_to, int index_to, QRect from, QRect to, GLbitfield mask, GLenum filter) {
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void Framebuffer::blit(int index_from, GLuint fb_to, int index_to, QRect from, QRect to, GLbitfield mask, GLenum filter) const {
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if (index_from < 0 || index_from >= colors.size()) return;
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GLenum e = GL_COLOR_ATTACHMENT0 + index_to;
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f->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fb_to);
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@@ -24,6 +24,7 @@
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class Framebuffer
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{
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friend class FramebufferMipmap;
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public:
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Framebuffer(QOpenGLExtraFunctions * f_, int colorAttachments = 1, bool withDepth = true, GLenum colorFormat = GL_RGBA8, GLenum _target = GL_TEXTURE_2D);
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Framebuffer(QOpenGLExtraFunctions * f_, QVector<GLenum> colors_, bool withDepth = true, GLenum _target = GL_TEXTURE_2D);
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@@ -47,7 +48,7 @@ public:
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QVector<uint> getPoints() const;
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QImage getImage() const;
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int queriedPoints() const {return pbo_queried;}
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void blit(int index_from, GLuint fb_to, int index_to, QRect from, QRect to, GLbitfield mask = GL_COLOR_BUFFER_BIT, GLenum filter = GL_NEAREST);
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void blit(int index_from, GLuint fb_to, int index_to, QRect from, QRect to, GLbitfield mask = GL_COLOR_BUFFER_BIT, GLenum filter = GL_NEAREST) const;
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void resize(int width, int height, bool force = false);
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void bind();
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50
qglengine/core/glframebuffer_mipmap.cpp
Normal file
50
qglengine/core/glframebuffer_mipmap.cpp
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@@ -0,0 +1,50 @@
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/*
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QGLView
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Copyright (C) 2019 Ivan Pelipenko peri4ko@yandex.ru
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <QOpenGLExtraFunctions>
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#include "glframebuffer_mipmap.h"
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#include <QTime>
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FramebufferMipmap::FramebufferMipmap(const Framebuffer & fb, int index_from_, int levels): src_fb(fb) {
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index_from = index_from_;
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for (int i = 0; i < levels; ++i)
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fbo << new Framebuffer(fb.f, 1, false, fb.color_formats[index_from]);
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}
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FramebufferMipmap::~FramebufferMipmap() {
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}
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void FramebufferMipmap::resize() {
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QSize sz = src_fb.size();
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for (int i = 0; i < fbo.size(); ++i) {
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sz /= 2;
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fbo[i]->resize(sz.width(), sz.height());
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}
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}
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void FramebufferMipmap::create() {
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if (fbo.isEmpty()) return;
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src_fb.blit(index_from, fbo[0]->id(), 0, src_fb.rect(), fbo[0]->rect(), GL_COLOR_BUFFER_BIT, GL_LINEAR);
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for (int i = 0; i < fbo.size() - 1; ++i)
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fbo[i]->blit(0, fbo[i + 1]->id(), 0, fbo[i]->rect(), fbo[i + 1]->rect(), GL_COLOR_BUFFER_BIT, GL_LINEAR);
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}
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49
qglengine/core/glframebuffer_mipmap.h
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49
qglengine/core/glframebuffer_mipmap.h
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@@ -0,0 +1,49 @@
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/*
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QGLView
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Copyright (C) 2019 Ivan Pelipenko peri4ko@yandex.ru
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef GLFRAMEBUFFER_MIPMAP_H
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#define GLFRAMEBUFFER_MIPMAP_H
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#include "glframebuffer.h"
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class FramebufferMipmap
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{
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public:
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FramebufferMipmap(const Framebuffer & fb, int index_from_, int levels = 2);
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virtual ~FramebufferMipmap();
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int levelsCount() const {return fbo.size();}
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int lastLevel() const {return fbo.size() - 1;}
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Framebuffer & plane(int level) {return *fbo[level];}
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int width (int level) const {return fbo[level]->wid;}
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int height(int level) const {return fbo[level]->hei;}
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QSize size(int level) const {return fbo[level]->size();}
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QRect rect(int level) const {return fbo[level]->rect();}
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void resize();
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void create();
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private:
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int index_from;
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const Framebuffer & src_fb;
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QVector<Framebuffer*> fbo;
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};
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#endif // GLFRAMEBUFFER_MIPMAP_H
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@@ -174,6 +174,8 @@ class Map;
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class Material;
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class TextureManager;
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class Texture2DArray;
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class Framebuffer;
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class FramebufferMipmap;
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class Mesh;
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class Scene;
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class RendererBase;
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