git-svn-id: svn://db.shs.com.ru/libs@48 a8b55f48-bf90-11e4-a774-851b48703e85
This commit is contained in:
@@ -145,12 +145,14 @@ bool loadShaders(QGLShaderProgram * prog, const QString & name, const QString &
|
||||
}
|
||||
|
||||
|
||||
void setUniformMatrices(QGLShaderProgram * prog, QMatrix4x4 proj, QMatrix4x4 view) {
|
||||
void setUniformMatrices(QGLShaderProgram * prog, QMatrix4x4 proj, QMatrix4x4 view, QMatrix4x4 prevproj, QMatrix4x4 prevview) {
|
||||
QMatrix4x4 mvpm = proj * view;
|
||||
QMatrix4x4 pmvpm = prevproj * prevview;
|
||||
QMatrix3x3 nm = view.normalMatrix();
|
||||
//nm.in;
|
||||
prog->setUniformValue("qgl_ModelViewMatrix", view);
|
||||
prog->setUniformValue("qgl_ProjectionMatrix", proj);
|
||||
prog->setUniformValue("prev_ModelViewProjectioMatrix", pmvpm);
|
||||
prog->setUniformValue("qgl_ModelViewProjectionMatrix", mvpm);
|
||||
prog->setUniformValue("qgl_NormalMatrix", nm);
|
||||
//prog->setUniformValue("qgl_BumpMatrix", nm.);
|
||||
|
||||
Reference in New Issue
Block a user