git-svn-id: svn://db.shs.com.ru/libs@536 a8b55f48-bf90-11e4-a774-851b48703e85
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@@ -33,9 +33,7 @@ GLVBO::~GLVBO() {
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void GLVBO::init() {
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#if QT_VERSION >= 0x050600
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initializeOpenGLFunctions();
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#endif
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if (!isInit()) {
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//glGenVertexArrays(1, &va_);
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glGenBuffers(1, &buffer_);
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@@ -83,9 +81,7 @@ void GLVBO::calculateBinormals() {
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bool GLVBO::rebuffer(bool clear_) {
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#if QT_VERSION >= 0x050600
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initializeOpenGLFunctions();
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#endif
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QVector<GLfloat> data;
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//data.clear();
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calculateBinormals();
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@@ -120,7 +116,7 @@ bool GLVBO::rebuffer(bool clear_) {
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}
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void GLVBO::draw(GLenum type, __GLShaderProgram__ * prog, bool simplest) {
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void GLVBO::draw(GLenum type, QOpenGLShaderProgram * prog, bool simplest) {
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if (buffer_ == 0 || vert_count == 0) return;
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if (changed) rebuffer();
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//qDebug() << "draw" << vert_count;
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@@ -289,9 +285,8 @@ bool GLVBO::loadFromFile(const QString & filename) {
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}
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Box3D GLVBO::boundingBox(const QMatrix4x4 & mat) const {
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Box3D GLVBO::boundingBox() const {
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if (vertices_.size() < 3) return Box3D();
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bool mi = mat.isIdentity();
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int vcnt = vertices_.size() / 3;
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//qDebug() << "calculateBinormals" << vcnt << tcnt << vertices_.size() << texcoords_.size() << "...";
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GLfloat mix, miy, miz, max, may, maz;
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