git-svn-id: svn://db.shs.com.ru/libs@586 a8b55f48-bf90-11e4-a774-851b48703e85

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2019-09-02 14:08:38 +00:00
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/*
QGLView
Copyright (C) 2019 Ivan Pelipenko peri4ko@yandex.ru
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef LOADER_OBJ_H
#define LOADER_OBJ_H
#include "gltexture_manager.h"
#include "globject.h"
#include <QFileInfo>
#include <QDateTime>
namespace LoaderOBJ {
#pragma pack(push, 1)
struct Face {
ushort v0;
ushort v1;
ushort v2;
ushort flags;
};
#pragma pack(pop)
void initOBJMesh(GLObjectBase * o, const QVector<Vector3d> & vertices, const QVector<Vector3d> & normals, const QVector<Vector3d> & texcoords);
Material materialByName(const QVector<Material> & materials, const QString & name);
}
GLObjectBase * loadFromOBJFile(const QString & filepath, float scale = 1.0);
#endif // LOADER_3DS_H