git-svn-id: svn://db.shs.com.ru/libs@661 a8b55f48-bf90-11e4-a774-851b48703e85
This commit is contained in:
@@ -23,7 +23,7 @@
|
||||
#include "renderer_material.h"
|
||||
#include "renderer_service.h"
|
||||
#include "renderer_selection.h"
|
||||
#include "glframebuffer_mipmap.h"
|
||||
#include "tonemapping_proc.h"
|
||||
#include <QQueue>
|
||||
|
||||
|
||||
@@ -33,6 +33,7 @@ class Renderer: public RendererBase {
|
||||
friend class RendererMaterial;
|
||||
friend class RendererService;
|
||||
friend class RendererSelection;
|
||||
friend class TonemappingProc;
|
||||
enum RenderPass {
|
||||
rpSolid,
|
||||
rpTransparent,
|
||||
@@ -91,9 +92,6 @@ protected:
|
||||
void fillObjectsBuffer(const QList<ObjectBase*> & ol, RenderPass pass);
|
||||
void reloadObjects();
|
||||
void renderObjects(Scene & scene, RenderPass pass);
|
||||
void prepareSum();
|
||||
void resizeSum();
|
||||
void renderSum(Framebuffer & fbo_src, int index);
|
||||
|
||||
bool bindShader(ShaderRole role, QOpenGLShaderProgram ** ret = 0);
|
||||
void initShaders();
|
||||
@@ -101,9 +99,8 @@ protected:
|
||||
|
||||
private:
|
||||
float exposure_;
|
||||
bool edit_mode, need_init_shaders, is_camera_light;
|
||||
Framebuffer fbo_ds, fbo_out, fbo_1x1;
|
||||
FramebufferMipmap fbomm;
|
||||
bool edit_mode, need_init_shaders, is_camera_light, need_render_sum;
|
||||
Framebuffer fbo_ds, fbo_out;
|
||||
/*QOpenGLShaderProgram * shader_fxaa, * shader_ds_0, * shader_ds_1, * shader_hdr, * shader_small;
|
||||
QOpenGLShaderProgram * shader_bloom_0, * shader_bloom_1, * shader_motion_blur, * shader_fbo_add;
|
||||
QOpenGLShaderProgram * shader_shadow, * shader_ssr, * shader_ssr_blur, * shader_ssr_merge;
|
||||
@@ -112,13 +109,10 @@ private:
|
||||
QMap<ShaderRole, QStringList> shader_defines;
|
||||
QMap<ShaderRole, QOpenGLShaderProgram*> shaders;
|
||||
|
||||
QOpenGLShaderProgram * shader_sum;
|
||||
Buffer buffer_vbo;
|
||||
GLenum vbo_vao;
|
||||
|
||||
RendererMaterial rend_mat;
|
||||
RendererService rend_service;
|
||||
RendererSelection rend_selection;
|
||||
TonemappingProc tone_proc;
|
||||
|
||||
Mesh * quad;
|
||||
Light * cam_light;
|
||||
|
||||
Reference in New Issue
Block a user